AI Insights · Timothy · January 2022
Top Down Games on Android in France Q4 2021: Performance Insights
Explore the performance metrics of the top 5 top-down games on Android in France for Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top-down games category on the Android platform in France saw notable performances from several popular titles. Here, we delve into the weekly downloads, revenue, and active user trends for the top 5 games in this category, based on data from Sensor Tower.
Blockudoku®: Block Puzzle Game by Easybrain had a remarkable quarter. Weekly revenue increased significantly, peaking at around $55 in mid-December. The game also saw a substantial rise in weekly downloads, with a high of approximately 70.8K in late November. Active users mirrored this upward trend, reaching a peak of about 125K in the final week of December.
Magic Tiles 3 from AMANOTES PTE LTD experienced steady weekly revenue, fluctuating around $930 to $1.2K throughout the quarter. The game saw a sharp increase in downloads towards the end of December, hitting a peak of about 61.2K. Active users also surged, reaching around 811.7K in the week of December 20.
Count Masters: Stickman Games by Freeplay Inc showed a varied trend in weekly downloads, with a peak of approximately 56.3K in early October. Active users saw a peak of about 83.6K in the final week of December, indicating a consistent engagement with the game.
Phone Case DIY by CrazyLabs LTD had a significant increase in weekly downloads, peaking at approximately 54.8K towards the end of December. Active users also saw a rise, reaching around 139.3K in the week of December 20, showcasing a growing interest in the game.
Pokémon UNITE from The Pokémon Company experienced a decline in weekly revenue, from a high of about $57.6K in late September to around $5.3K by the end of December. Downloads followed a similar trend, peaking at approximately 113.8K in late September before stabilizing around 30.8K in the last week of December. Active users showed a decline, reaching about 37.9K by the end of the quarter.
These insights highlight the dynamic nature of the top-down games market on Android in France. For more detailed analytics and data, visit Sensor Tower.